Audio Triggers - DOWNLOAD HERE

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Ommina
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o Lord Yelinak emotes for Madness of King Tormax.
o Cekenar viral AE landing
o No bees.
Goofydoofy
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Re: Audio Triggers - DOWNLOAD HERE

Post by Goofydoofy »

Hurray! Audio trigger update!
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Re: Audio Triggers - DOWNLOAD HERE

Post by Goofydoofy »

Now somebody needs to update the guild MoTD.
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Glauri
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Re: Audio Triggers - DOWNLOAD HERE

Post by Glauri »

Goofydoofy wrote:Now somebody needs to update the guild MoTD.
AND question why there are no bees -- or at the very least, a "betwixt" sprinkled here and there!!
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Rendus
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Re: Audio Triggers - DOWNLOAD HERE

Post by Rendus »

You need to duck.

*QUACK*!
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o EW - Move away from corpse (Just 'move')
o EW - Move away from flames ('move, redo clickies')

(Though it seems the later really should just be "redo clickies".)
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Re: Audio Triggers - DOWNLOAD HERE

Post by Goofydoofy »

Don't forget to update the guild MotD.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o EW - Changed "move, redo clickies" to just "redo clickies", since moving does not, in fact, appear to be necessary.

o BG Velishans Revenge -- "no fire, use ice" (fire, bad!)
o BG Velishans Revenge -- "no ice, use fire"
o BG Velishans Revenge -- "no disease, use magic"
o BG Velishans Revenge -- "no magic, use disease"
o BG Velishans Revenge -- "stop hitting it, use spells" (no melee!)
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

o BG Velishans Revenge -- "cure disease counters"
o BG Velishans Revenge -- "cure poison counters"
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o Chapterhouse -- pool time!
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o Chapterhouse -- pool time & hazard clear
o Chapterhoue -- call for cure on root DoT & hazard clear
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

The "That didn't work nearly as well as I had hoped" edition.

CNRain:

o Individual sounds for each of the six platforms in Zalikor's Feast. The goal was to make them distinctive and quick to recognize. I failed.
o Zalikor leaving the floor (get to the ramps / platforms)
o Zalikor landing (prepare to tank)
o Drake illusion / DoT landing (move to edge)
o "hazard clear" twing for the above
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Glauri
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Re: Audio Triggers - DOWNLOAD HERE

Post by Glauri »

"blub blub??" Too funny!
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

I listened to them again today and have concluded they suck on toast. If I can get 15min before show time, I'll replace them (or at least blank them back out for the moment). If not, we'll just have to deal!
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Re: Audio Triggers - DOWNLOAD HERE

Post by Glauri »

Ommina wrote: ...they suck on toast.
Interesting mental image.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

But what *kind* of toast!
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Re: Audio Triggers - DOWNLOAD HERE

Post by Glauri »

Ommina wrote:But what *kind* of toast!
Haha! I am afraid to ask to which *kind* you refer!! Remember oh omniscient 'Shroom, I'm just a young'un.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o Changed aura sounds to boring but mildly more useful versions. Expect them to be reworked again.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Glauri »

The ATs for "poison" and "power" sound quite similar -- duh. Perhaps the trigger for poison could be changed to "disease" instead, to greater differentiate it from the others? Easy for me to say...
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Re: Audio Triggers - DOWNLOAD HERE

Post by Mattmarr »

Getting an error when trying to download the patcher:
"The following properties have been set:
Property: [AdminUser] = true {boolean}
Property: [ProcessorArchitecture] = AMD64 {string}
Property: [VersionNT] = 6.1.1 {version}
Running checks for package '.NET Framework 2.0 (x86)', phase BuildList
Running external check with command 'C:\Users\Matt\AppData\Local\Temp\VSDC32.tmp\DotNetFX\dotnetchk.exe' and parameters ''
Process exited with code 1
Setting value '1 {int}' for property 'DotNetInstalled'
Reading value 'Version' of registry key 'HKLM\Software\Microsoft\Internet Explorer'
Read string value '9.10.9200.16721'
Setting value '9.10.9200.16721 {string}' for property 'IEVersion'
The following properties have been set for package '.NET Framework 2.0 (x86)':
Property: [DotNetInstalled] = 1 {int}
Property: [IEVersion] = 9.10.9200.16721 {string}
Running checks for command 'DotNetFX\instmsia.exe'
Result of running operator 'ValueExists' on property 'VersionNT': true
Result of checks for command 'DotNetFX\instmsia.exe' is 'Bypass'
Running checks for command 'DotNetFX\WindowsInstaller-KB893803-v2-x86.exe'
Result of running operator 'ValueExists' on property 'Version9x': false
Result of running operator 'VersionLessThan' on property 'VersionNT' and value '5.0.3': false
Result of running operator 'VersionGreaterThanOrEqualTo' on property 'VersionMsi' and value '3.0': true
Result of checks for command 'DotNetFX\WindowsInstaller-KB893803-v2-x86.exe' is 'Bypass'
Running checks for command 'DotNetFX\dotnetfx.exe'
Result of running operator 'ValueNotEqualTo' on property 'DotNetInstalled' and value '0': true
Result of checks for command 'DotNetFX\dotnetfx.exe' is 'Bypass'
'.NET Framework 2.0 (x86)' RunCheck result: No Install Needed
Launching Application.
URLDownloadToCacheFile failed with HRESULT '-2146697208'
Error: An error occurred trying to download 'http://www.celestialnavigators.org/ftp/ ... pplication'."
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Re: Audio Triggers - DOWNLOAD HERE

Post by Cheeops »

When downloading before I had trouble. last night I got er' done though
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

[New!] CNCall:

Dead Hills - Xulous Prime:

o Trigger for 120 disease counter DoT landing. Get cures!
o Trigger for taking additional damage by the 120 disease counter DoT. Cure more!
o Hazardclear Twing when above is removed.
o Trigger when targeted player must KITE an aura.
o Trigger when (any) player is in aura's effect (move out).
o Alternate twing when moving out of aura.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

Xorbb - Guardian at the Gate:

o Noise for when you are selected by a fireball. Head away from raid.
o Noise for when anybody is selected by a fireball. Back away from the brownie (and leave the ice cream alone).
o Noise from when executioner spawns.
o Noise when targeted by the stage 'eye'. Move out of line-of-sight.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

Xorbb - Guardian at the Gate:

o Removed "all seeing eye" noise.
o Added duck / deduck for points & whip emotes. These are almost certainly going to need to change again.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

Xorbb - Guardian at the Gate:

o Removed duck / duduck for Findy whip
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Re: Audio Triggers - DOWNLOAD HERE

Post by Jostian »

I have tried using the install version but had to recover from it. Most of the time I use these board I am getting warnings from McAfee and install attempts result in a plethora of unwanted and undesirable add on junk which I need to recover from (some get identified as Trojans).

Since audio triggers are simple to install using the original UI I do what I can.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Jostian »

I switched from Firefox to Google Chrome and everything is better now. I normally use GC but this machine is just for play and is Vista. I don't game too much but even so I am thinking of getting another box. I don't care to multi-box and as long as I can raid OK - I am pretty happy.
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Ommina
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o King Xorbb charm warning (turn away)
o King Xorbb add warning (assist and kill)
o King Xorbb viral DoT. Curse cure, 30 counters.

There is no "worn off" message for the DoT, so can't put in a hazard_clear twing. Sorry.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o Fix for missing apostrophes on Xorbb charm warning.
o Add "clicky" notice for Xorbb shard clickers.
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Re: Audio Triggers - DOWNLOAD HERE

Post by Ommina »

CNRain:

o Note to leash Mordaur out north exit during Guardian at the Gate event.
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