Two of the mobs for the wizard 1.0 though are... a bit of a pain. Not at all difficult to kill anymore, but have a long respawn (12 hours), drop the item needed only rarely, and are still camped heavily, as they share 1.0 drops with other classes.
The pre-quest, I think, while I bit of running about, would be a lot less frustrating.
As luck would have it, too, the change to spell research leaves me with a whole lot of runes that need a new home (probably a vendor). I'll see if the "Test of Research" runes are among them.
Is that the silly rare one I read about?if the "Test of Research" runes are among them.
One if them IS nodrop though, so you'll still have to pick that one up. (Drops in "hard" LDoNs.)
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